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	<title>Enjoy The _______</title>
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		<title>Virtual Coin Collector</title>
		<link>http://www.enjoytheblank.com/itp/virtual-coin-collector/</link>
		<comments>http://www.enjoytheblank.com/itp/virtual-coin-collector/#comments</comments>
		<pubDate>Wed, 30 Mar 2011 15:21:06 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[ITP]]></category>
		<category><![CDATA[Spatial Media]]></category>
		<category><![CDATA[Spring 2011]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=675</guid>
		<description><![CDATA[The main idea behind this project was to create something more fun for kids and even adults to replace the utterly boring Penny Arcade at TD Bank branches. We would create parts that the users could move around on the table and the virtual coins falling from the top would bounce off the parts. The [...]]]></description>
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		<title>Bindu Shards</title>
		<link>http://www.enjoytheblank.com/featured/bindu-shards/</link>
		<comments>http://www.enjoytheblank.com/featured/bindu-shards/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 06:49:39 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Bindu]]></category>
		<category><![CDATA[gasworks]]></category>
		<category><![CDATA[london art]]></category>
		<category><![CDATA[max msp]]></category>
		<category><![CDATA[purkinje effect]]></category>
		<category><![CDATA[Shards]]></category>
		<category><![CDATA[Turrell]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=537</guid>
		<description><![CDATA[Audio/Interface Programmer, Sound Designer For Bindu Shards, audio and light needed to be synchronized in order to create a fully engaging and immersive piece. The sound design was done working with Alexandra Kuechenberg. Coming out of the concept of Binaural Beats, the sound was created to bring the user into a meditative state by stimulating [...]]]></description>
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		</item>
		<item>
		<title>Dissonics</title>
		<link>http://www.enjoytheblank.com/featured/dissonics/</link>
		<comments>http://www.enjoytheblank.com/featured/dissonics/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 01:54:05 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Fall 2010]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[dissonance]]></category>
		<category><![CDATA[Dissonics]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[max msp]]></category>
		<category><![CDATA[MIDI]]></category>
		<category><![CDATA[Parallax]]></category>
		<category><![CDATA[PING]]></category>
		<category><![CDATA[software synthesizers]]></category>
		<category><![CDATA[sonic force]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[tension]]></category>
		<category><![CDATA[timbre]]></category>
		<category><![CDATA[ultrasonic range finders]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=535</guid>
		<description><![CDATA[Creator and Performer An array of pylons sits untouched, waiting for someone to discover it&#8217;s true nature. Based in proximity, dissonance and curiosity, Dissonics reacts to entities unknown to it through sonic force and light. Dissonics is a new instrument I created in order to push the use of tension both physically and sonically. I [...]]]></description>
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		<item>
		<title>We Have You Now</title>
		<link>http://www.enjoytheblank.com/itp/fall10/fxf/we-have-you-now/</link>
		<comments>http://www.enjoytheblank.com/itp/fall10/fxf/we-have-you-now/#comments</comments>
		<pubDate>Mon, 10 Jan 2011 21:08:32 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Fall 2010]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Frame by Frame]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[music visualizer]]></category>
		<category><![CDATA[Visualization]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=518</guid>
		<description><![CDATA[Creator The idea started with taking a place that I find to be a sort of personal hell&#8230;a boring office desk and making it worse by making everything useless. It turned out, I made the office a lot more fun than I wanted to. The music is Colour Eye by Jon Hopkins. After a year [...]]]></description>
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		<title>Jon Hopkins</title>
		<link>http://www.enjoytheblank.com/itp/fall10/fxf/jon-hopkins/</link>
		<comments>http://www.enjoytheblank.com/itp/fall10/fxf/jon-hopkins/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 00:17:13 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Fall 2010]]></category>
		<category><![CDATA[Frame by Frame]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[Colour Eye]]></category>
		<category><![CDATA[frame by frame]]></category>
		<category><![CDATA[itp]]></category>
		<category><![CDATA[Jon Hopkins]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=509</guid>
		<description><![CDATA[Always having been a music fan, when I came upon Processing, I started playing with audio-generative visuals. While I prefer working with generative visuals, I&#8217;ve always been impressed by pre-rendered visuals. I&#8217;d like to use one of two songs by electronic musician, Jon Hopkins. Either Colour Eye: http://listen.grooveshark.com/#/s/Colour+Eye/1XkofR or Wire: http://listen.grooveshark.com/#/s/Wire/2pOrsb What I&#8217;d like to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Flatpack Farm – The Drainage</title>
		<link>http://www.enjoytheblank.com/itp/fall10/livingsystems/flatpack-farm-the-drainage/</link>
		<comments>http://www.enjoytheblank.com/itp/fall10/livingsystems/flatpack-farm-the-drainage/#comments</comments>
		<pubDate>Tue, 16 Nov 2010 03:44:35 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Designing Living Systems]]></category>
		<category><![CDATA[Fall 2010]]></category>
		<category><![CDATA[hyrdroponics]]></category>
		<category><![CDATA[itp]]></category>
		<category><![CDATA[living systems]]></category>
		<category><![CDATA[plants]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=500</guid>
		<description><![CDATA[This past week David Phillips, Michelle Temple and I worked on the drainage and overflow part of our project. Our initial concern was that since we needed overflow from the top box down through three others, if we used a standard half inch tube for draining, the water would flow out of the first box [...]]]></description>
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		</item>
		<item>
		<title>Playing the Book</title>
		<link>http://www.enjoytheblank.com/itp/fall10/fxf/playing-the-book/</link>
		<comments>http://www.enjoytheblank.com/itp/fall10/fxf/playing-the-book/#comments</comments>
		<pubDate>Thu, 11 Nov 2010 20:22:21 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Fall 2010]]></category>
		<category><![CDATA[Frame by Frame]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[motion tracking]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[phase]]></category>
		<category><![CDATA[phase music]]></category>
		<category><![CDATA[steve reich]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=512</guid>
		<description><![CDATA[Taking Steve Reich&#8217;s phase music as an inspiration, I created Playing the Book, an experiment in doing the same for video.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>State of the NIME Project Address</title>
		<link>http://www.enjoytheblank.com/itp/fall10/nime/state-of-the-nime-project-address/</link>
		<comments>http://www.enjoytheblank.com/itp/fall10/nime/state-of-the-nime-project-address/#comments</comments>
		<pubDate>Tue, 26 Oct 2010 19:01:07 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Fall 2010]]></category>
		<category><![CDATA[NIME]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=497</guid>
		<description><![CDATA[Currently, I have the basic interaction of my instrument as the tense pushing and pulling to and from a vertical plane. What exactly the vertical plane is, is unknown. One thing I’m looking into is ways of interaction to lock sensor values in place in order to be able to do more with other parts [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Phase Video</title>
		<link>http://www.enjoytheblank.com/itp/fall10/fxf/phase-video/</link>
		<comments>http://www.enjoytheblank.com/itp/fall10/fxf/phase-video/#comments</comments>
		<pubDate>Thu, 21 Oct 2010 22:32:31 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Fall 2010]]></category>
		<category><![CDATA[Frame by Frame]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=495</guid>
		<description><![CDATA[Steve Reich recently became a very interesting figure in my musical world. As a drummer, phase music is probably one of the hardest things to get my head around. This is a piece of his called Clapping Music Inspired by this, I want to try and create &#8220;phase video.&#8221; I&#8217;m not sure exactly where I [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to sort of make an Altoids Speaker</title>
		<link>http://www.enjoytheblank.com/itp/fall10/greenfab/how-to-sort-of-make-an-altoids-speaker/</link>
		<comments>http://www.enjoytheblank.com/itp/fall10/greenfab/how-to-sort-of-make-an-altoids-speaker/#comments</comments>
		<pubDate>Sat, 25 Sep 2010 21:04:20 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Designing for Greenfab]]></category>
		<category><![CDATA[Fall 2010]]></category>

		<guid isPermaLink="false">http://www.enjoytheblank.com/?p=480</guid>
		<description><![CDATA[This is a critique of an Instructable on how to make an Altoids Speaker. http://www.instructables.com/id/How-to-make-an-Altoids-speaker/ Oh wiidaniel0, please don’t teach people how to do things. Looking all over Instructables.com I found this less than helpful tutorial on how to build an Altoids Speaker. The photos of the finished product are good for knowing what it [...]]]></description>
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